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Table 2 Concise overview of TV programs' effects on children's EF studies

From: The immediate impacts of TV programs on preschoolers' executive functions and attention: a systematic review

Study

Participants

TV program’s

EF type

Conditions

EF assessment

Conclusion

Quality

Feature

Length

  

Pre-viewing

Post-viewing

  

Lillard and Peterson [13]

n = 60

4-year-olds

Pace

9 min

Cool EF

Hot EF

1. SpongeBob SquarePants (fast-paced)

2. Caillou (slow-paced)

3. drawing (control)

Parent Questionnaires

Cool EF:

• Tower of Hanoi task

• Head, Toes, Knees, and Shoulders task (HTKS)

• Backward Digit Span

Hot EF:

• Delay-of-Gratification (DoG)

Negative effect of fast-paced TV programs on Cool EF and Hot EF

19/21

Lillard et al. [14]

Study 1:

n = 160

4- and 6-year-olds

Pace and Fantasy combined

11 min

Cool EF

Hot EF

1. SpongeBob SquarePants (fast-paced & fantastical)

2. Fan Boy and Chum Chum (fast-paced & fantastical)

3. Arthur (slow-paced & non-fantastical)

4. Free-play with toys (control)

Parent Questionnaires

Cool EF:

• Tower of Hanoi task

• Head, Toes, Knees, and Shoulders task (HTKS)

• Auditory Working Memory

Creativity:

• Functional Fixedness task

Hot EF:

• Delay-of-Gratification (DoG)

Negative effect of fast-paced and fantastical TV programs on Cool EF

No effect of fast-paced and fantastical TV programs on Hot EF, but slow-paced and non-fantastical ones have a positive effect

No immediate effect of pace and fantasy on creativity

17/21

Study 2:

n = 60

4-year-olds

Pace and Fantasy combined

22 min

Cool EF

1. SpongeBob SquarePants (fast-paced & fantastical)

2. Martha Speaks video (fast-paced & fantastical)

3. Martha Speaks Book (control)

Parent Questionnaires

• Tower of Hanoi task

• Dimensional Changes Card Sort (DCCS)

• Auditory Working Memory

• Luria’s Hand game

Negative effect of fast-paced and fantastical TV programs on EF

17/21

Study 3:

n = 80

4-year-olds

Pace and Fantasy

8–9 min

Cool EF

1. SpongeBob SquarePants (fast-paced & fantastical)

2. Phineas and Ferb (fast-paced & non-fantastical = 0.13)

3. Little Einsteins (slow-paced & fantastical)

4. Little Bill (slow-paced & non-fantastical)

Parent Questionnaires

• Dimensional Changes Card Sort (DCCS)

• Auditory Working Memory

• Luria’s Hand game

• Gift Wrap DoG

Cool EF:

• Tower of Hanoi task

• Head, Toes, Knees, and Shoulders task (HTKS)

• Auditory Working Memory

• Day/Night task

Hot EF:

• Forbidden Toy DoG

No immediate effect of pacing

Negative effect of fantastical TV programs on Cool EF

* The two Hot EF tasks were left out of all analyses

17/21

Sanketh et al. [28]

n = 279

4- to 6-year-olds

Pace

10 min

Motor EF

1. Tom and Jerry (fast-paced)

2. Barney cartoon (slow-paced)

3. Painting with crayons

• Seguin Form Board

• Namely Color Match

• Two-piece Puzzle

• Separating Colored Beads

Negative effect of fast-paced TV programs on motor EF

16/21

Li et al. [42]

Study 1:

n = 72

4- and 6-year-olds

Fantasy

11 min

Inhibitory control

1. Dr. Panda in Space videoclip (fantastical)

2. Dr. Panda in Space game (fantastical)

• Go-No-Go task

• Go-No-Go task

Negative effect of fantastical TV programs on inhibitory control, but no effect of fantastical games

13/21

Study 3:

n = 72

4- and 6-year-olds

Fantasy

11 min

Inhibitory control

1. Dr. Panda in Home videoclip (non-fantastical)

2. Dr. Panda in Home game (non-fantastical)

• Go-No-Go task

• Go-No-Go task

Positive effect of non-fantastical TV programs and games on inhibitory control

14/21

Jiang et al. [26]

n = 143

5-year-olds

Fantasy

12 min

Inhibitory control

Working memory

Flexibility

1. Pleasant Goat and Big Big Wolf ep 10 (high-fantasy)

2. Pleasant Goat and Big Big Wolf ep 57 (mid-fantasy)

3. Pleasant Goat and Big Big Wolf ep 20 (low-fantasy)

Parent Questionnaires

Peabody Picture Vocabulary test

Inhibitory control:

• NIH Toolbox FICA test

Working memory:

• NIH Toolbox LSWM

Flexibility:

• NIH Toolbox DCCS

Negative effect of mid-fantasy TV programs on inhibitory control and cognitive flexibility

No immediate effect of fantasy on working memory

18/21

Kostyrka-Allchorne et al. [39]

n = 187

3.5- to 5-year-olds

Pace and Fantasy

5–6 min

Inhibitory control

1. Narration of Room on the Broom book (fast and fantastical; edited version)

2. Narration of Room on the Broom book (slow and fantastical; edited version)

3. narration of Charlie and Lola book (fast and non-fantastical; edited version)

4. narration of Charlie and Lola book (slow and non-fantastical; edited version)

• Day/night task

• Day-night task

Positive effect of fantastical TV programs on inhibitory control, but no effect of pacing

18/21

Rhodes et al. [10]

n = 80

5- to 6-year-olds

Fantasy

23 min

Inhibitory control

Working memory

Flexibility

Planning

1. Little Einsteins (fantastical)

2. Little Bill (non-fantastical)

Parent Questionnaires

Inhibitory control:

• Day/night task

Working memory:

• Backward Digit Span

Flexibility:

• Standard Dimensional Change Card Sort

Planning:

• Tower of Hanoi

Inhibitory control:

• Day/night task

Working memory:

• Backward Digit Span

Flexibility:

• Standard Dimensional Change Card Sort

Planning:

• Tower of Hanoi

Negative effect of fantastical TV programs on inhibitory control, cognitive flexibility, and working memory

No immediate effect of fantasy on planning

17/21

Li et al. [41]

Study 1:

n = 90

4- to 6-year-olds

Fantasy

18–19 min

Cool EF

1. Mickey Mouse Clubhouse (non-fantastical)

2. Tom and Jerry (fantastical)

3. Usual classroom activities

Parent Questionnaires

• Day/night task

• Backward Digit Span

• Flexible item section

Negative effect of fantastical TV programs on EF

16/21

Study 2:

n = 20

4- to 6-year-olds

Fantasy

18–19 min

Cool EF

1. Mickey Mouse Clubhouse (non-fantastical)

2. Tom and Jerry (fantastical)

Parent Questionnaires

• Day/night task

• Backward Digit Span

• Flexible item section

Negative effect of fantastical TV programs on EF

Eye tracker: more but shorter eye fixations in the fantastical condition

16/21

Study 3:

n = 20

4- to 6-year-olds

Fantasy

18–19 min

Cool EF

1. Mickey Mouse Clubhouse (non-fantastical)

2. Tom and Jerry (fantastical)

Parent Questionnaires

• Day/night task

• Backward Digit Span

• Flexible item section

Negative effect of fantastical TV programs on EF

fNIRS: higher Coxy-Hb in PFC in fantastical condition

16/21

Fan et al. [27]

n = 218

4- to 7-year-olds

Pace and Fantasy

11 min

Inhibitory control

Working memory

Flexibility

1. SpongeBob (fast-paced and fantastical)

2. Tom and Jerry (slow-paced and fantastical)

3. Boonie Bear (fast-paced and non-fantastical)

4. Big Head Son and Little Head Father (slow-paced and non-fantastical)

Parent Questionnaires

Inhibitory control:

• Day/night Stroop task

Working memory:

• Backward Digit Span

Flexibility:

• Flexible item section

No immediate effect of pacing

Negative effect of fantastical TV programs on inhibitory control, cognitive flexibility, and working memory

Age x fantasy interaction has a significant effect on inhibitory control

19/21

Rose et al. [29]

n = 41

3- and 4-year-olds

Pace

15 min

Problem-solving

Postman Pat:

1. Postman Pat ep Postman Pat and the Robot (slow-paced)

2. Postman Pat ep Flying Christmas Stocking (fast-paced)

Parent Questionnaires

• Block Buddies

No immediate effect of pacing on problem-solving

18/21

Wang and Moriguchi [43]

n = 32

3- to 6.5-year-olds

Fantasy

5 min

Flexibility

1. Dr. Panda in Space videoclip (fantastical)

2. Dr. Panda in Space game (fantastical)

• Standard Dimensional Change Card Sort

• Standard Dimensional Change Card Sort

No immediate effect of fantasy on flexibility

fNIRS: No immediate effect of fantasy on the brain

15/21