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Table 5 Moderation analysis

From: Understanding the role of digital immersive technology in educating the students of english language: does it promote critical thinking and self-directed learning for achieving sustainability in education with the help of teamwork?

Hypotheses

β

SE

T-Value

P-Value

95% CI

Outcomes

H8: Moderating role of TEAM on DGIT-SED relationship

0.214

0.090

2.369

0.018

0.065–0.362

Supported

H9: Moderating role of TEAM on DGIT-CRT relationship

-0.040

0.096

-0.413

0.680

− 0.197–0.118

Not Supported

H10: Moderating role of TEAM on DGIT-SDL relationship

0.201

0.091

2.231

0.027

0.051–0.351

Supported

  1. Note β = STDYX, SE = Standard error, CI = Confidence interval, DGIT = Use of digital immersive technology, SED = Sustainable education, CRT = Critical thinking, SDL = Self-directed learning, Team = Team work