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Table 5 Measure descriptives (lower panel) and correlations (upper panel) between measures for the sample of gambling participants

From: Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains

 

GRACC90

GD9

TECVASP

PANAS - NA

bGMI

Affect

bGMI

Financial

bGMI

Fun

bGMI

Social

GRACC90

        

Severity (GD9)

0.81

       

QoL (TECVASP)

− 0.60

− 0.60

      

Neg. affect (PANAS)

0.45

0.50

− 0.73

     

bGMI - Affect

0.77

0.74

− 0.56

0.40

    

bGMI - Financial

0.35

0.39

− 0.30

0.30

0.35

   

bGMI - Fun

0.55

0.51

− 0.32

0.23

0.71

0.32

  

bGMI - Social

0.61

0.55

− 0.42

0.26

0.72

0.31

0.62

 
 

GRACC90

GD9

TECVASP

PANAS - NA

bGMI

Affect

bGMI

Financial

bGMI

Fun

bGMI

Social

Mean

2.41

3.08

81.18

18.62

7.03

6.56

5.74

3.04

Standard deviation

1.10

3.05

13.56

7.29

5.90

3.56

3.14

2.38

Skewness

0.34

0.59

− 0.42

0.74

0.47

− 0.20

− 0.04

0.44

Kurtosis

-1.17

-1.06

− 0.59

− 0.32

− 0.89

-1.03

− 0.79

− 0.63

  1. Note. All the correlations are statistically significant at p < .05. GRACC90 scores were computed as means of item scores. For all other measures, scores are computed as sums of item scores. See Measures section for further details of the variables