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Table 1 Sociodemographic characteristics of participants (N = 456)

From: Psychometric properties of the Problematic Online Gaming Questionnaire (POGQ) in a Moroccan sample of university students

Participants characteristics

n1 = 143

n2 = 313

n (%)

n (%)

Gender

  

 Female

80 (55.9)

146 (46.6)

 Male

63 (41.1)

167 (53.4)

Age

  

 18–20

28 (19.6)

76 (24.3)

 21–23

31 (21.7)

84 (26.8)

 24–26

29 (20.3)

72 (23.0)

 More than 26

55 (38.5)

81 (25.9)

Marital status

  

 Single

114 (79.7)

279 (89.1)

 Married

28 (19.6)

33 (10.5)

 Divorced

1 (0.7)

1 (0.3)

University Level

  

 Freshman or Sophomore

33 (23.1)

84 (26.8)

 junior

66 (46.2)

143 (45.7)

 Master

37 (25.9)

67 (21.4)

 PhD student

7 (4.9)

19 (6.1)

Study specialty

  

 Scientific

60 (42.0)

144 (46.0)

 Medical

11 (7.7)

21 (6.7)

 Literary

28 (19.6)

59 (18.8)

 Technical

9 (6.3)

25 (8.0)

 Economics

26 (18.2)

38 (12.1)

 Law

9 (6.3)

26 (8.3)

Living arrangements

  

 Alone

24 (16.8)

29 (9.3)

 With friends

27 (18.9)

66 (21.1)

 With parents

90 (62.9)

206 (65.8)

 With other family members

2 (1.4)

12 (3.8)

Internet subscription

  

 Yes

102 (71.3)

210 (67.1)

 No

41 (28.7)

103 (32.9)

Time spent on the Internet (hours)

  

 < 1

3 (2.1)

5 (1.6)

 1

5 (3.5)

16 (5.1)

 2–3

46 (32.2)

120 (38.3)

 4–5

50 (35.0)

94 (30.0)

 6 or more

39 (27.3)

78 (24.9)