Game preferences | Gamer typologies | Total (n/%) | ||||
---|---|---|---|---|---|---|
Mastermind n = 339 | Seeker n = 171 | Conqueror n = 97 | Daredevil n = 73 | Achiever n = 73 | 753 (100%) | |
Player types (X2 = 45.55, df = 8, p < .001, CV = 0.24) | ||||||
Game averse | 36 (10.6%)a | 12 (7.0%)a | 8 (8.2%)a | 7 (9.6%)a | 21 (28.8%)a | 84 (11%) |
Occasional player | 204 (61.0%)a | 79 (46.2%)a | 60 (61.9%)a,b | 36 (49.3%)a | 37 (50.7%)a | 416 (55%) |
Die-hard player | 99 (29.4%)a | 80 (46.8%)a,b | 29 (29.9%)a | 30(41.1%)a | 15 (20.5%)a | 253 (34%) |
Gaming frequency (X2 = 35.79, df = 8, p <. 001, CV = 0.21) | ||||||
Rare | 88 (26.0%)a, | 34 (19.9%)a | 25 (25.8%)a, | 11 (15.1%)a | 27 (37.0%)a | 185 (25%) |
Occasional | 155 (45.7%)b | 57 (33.3%)a | 47 (48.5%)a | 32 (43.8%)a | 34 (46.6%)a | 325 (43%) |
Frequent | 96 (28.3%)c | 80 (46.8%)a | 25 (25.8%)a | 30 (41.1%)a | 12 (16.4%)a | 243 (32%) |
Game testes (X2 = 16.96, df = 8, p = .031, CV = 0.15) | ||||||
Digital games | 38 (12.1%)a | 36 (21.8%)a | 15 (16.7%)a, | 14 (20.3%)a | 9 (15.3%)a | 112 (16%) |
Real life games | 98 (31.2%)a | 30 (18.2%)a | 19 (21.1%)b | 18 (26.1%)a | 19 (32.2%)a | 184 (26%) |
Both | 178 (56.7%)a | 99 (60.0%)a | 56 (62.2%)c | 37 (53.6%)a | 31 (52.5%)a | 401 (58%) |
Game device used (X2 = 6.80, df = 8, p = .558, CV = 0.070) | ||||||
Smartphone or tablet | 3 (1.0%)a | 3 (1.8%)a | 2 (2.2%)a | 0 (0,0%)a | 0 (0.0%)a | 8 (1%) |
Computer or console | 70 (22.3%)b | 34 (20.6%)b | 14 (15.6%)a | 12 (17,4%)a | 16 (27.1%)a | 146 (21%) |
Both | 241 (76.8%)c | 128 (77.6%)c | 74 (82,2%)a | 57 (82.6%)a | 43 (72.9%)a | 543 (78%) |
Social play behavior X2 = 19.22, df = 12, p = .083, CV = 0.09 | ||||||
Alone | 14 (4.4%)a | 6 (3.5%)a | 12 (12.5%)a | 6 (8.2%)a | 4(5.6%)a | 42 (6%) |
In cooperation with others | 52 (16.2%)b | 22 (12.9%)a | 17 (17.7%)a | 18 (24.7%)a | 13 (18.3%)b | 122 (17%) |
In competition with others | 63 (19.6%)c | 32 (18.8%)a | 15 (15.6%)a | 14 (19,2%)a | 15 (21.1%)c | 139 (19%) |
No preferences | 192 (59.8%)d | 110 (64.7%)a | 52(54.2%)a | 35 (47.9%)a | 39 (54.9%)d | 428 (58%) |
Game scenario X2 = 40.16, df = 8, p < .001, CV = 17 | ||||||
Prefers without scenario | 57 (17.7%)a | 14 (8.2%)a | 10 (10.3%)a | 12 (16.4%)a | 23 (31.9%)a | 116 (16%) |
Indifferent | 10 (3.1%)b | 12 (7.0%)a | 0 (7.0%)a | 0 (0.0%)b | 0 (0.0%)a | 22 (3%) |
Prefers with scenario | 255(79.2%)c | 145(84.8%)a | 87(89.7%)a | 61(83.6%)c | 49(68.1%)a | 597(81) |