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Table 1 Means, standard deviations and correlation coefficients of the variables

From: The association between future self-continuity and problematic mobile video gaming among Chinese college students: the serial mediation of consideration of future consequences and state self-control capacity

Variables

M ± SD

1

2

3

4

5

6

7

1. Gender (1 = male)

42.3%

       

2. Only Child (1 = Yes)

40.8%

-0.140***

      

3. Grade

 

0.037

-0.012

     

 Freshmen

52.9%

       

 Sophomores

31.5%

       

 Juniors

15.6%

       

4. Student’s place of origin (1 = urban)

66.5%

-0.090*

0.366***

-0.002

    

5. FSC

29.5 ± 6.0

-0.046

-0.041

-0.070

0.174***

   

6. CFC

38.7 ± 6.5

0.016

-0.043

0.025

0.164***

0.168***

  

7. SSCC

41.3 ± 7.9

0.052

-0.014

-0.020

0.068

0.283***

0.376***

 

8. PMVG

28.3 ± 9.3

0.163***

-0.053

0.061

-0.016

-0.214***

-0.262***

-0.472***

  1. 1. ***, p < 0.001; **, p < 0.01; *, p < 0.05
  2. 2. N = 800
  3. 3. FSC means Future Self-continuity; CFC means Considerations of Future Consequences; SSCC means State Self-control Capacity; PMVG means Problematic Mobile Videos Gaming
  4. 4. Percentages were reported for the categorical variables including Gender, Only Child, Grade, and Student’s Place of Origin