From: Facing ostracism: micro-coding facial expressions in the Cyberball social exclusion paradigm
 | Internalizing problems | Externalizing problems | ||||
---|---|---|---|---|---|---|
β | 95% CI | p | β | 95% CI | p | |
Observed total negative emotion | -0.04 | -0.07; -0.00 | 0.03 | -0.02 | -0.05; 0.02 | 0.36 |
Self-reported negative feelings during the game | 0.07 | 0.04; 0.11 | 9.18 × 10–06 | 0.06 | 0.03; 0.10 | 2.23 × 10–04 |