From: Facing ostracism: micro-coding facial expressions in the Cyberball social exclusion paradigm
 | Observed total negative emotion | Self-reported negative feelings during the game | ||||
---|---|---|---|---|---|---|
β | 95% CI | p | β | 95% CI | p | |
Sex (girl) | 0.03 | -0.03; 0.08 | 0.34 | -0.17 | -0.23; -0.12 | 3.40 × 10–09 |
Age | 0.01 | -0.02; 0.04 | 0.44 | 0.00 | -0.03; 0.03 | 0.84 |
Maternal education (high) | -0.01 | -0.08; 0.06 | 0.75 | 0.08 | 0.01; 0.15 | 0.03 |
Non-verbal IQ | 0.02 | -0.01; 0.06 | 0.19 | 0.07 | 0.04; 0.11 | 7.48 × 10–05 |
Ethnicity – non-Dutch Westerna | 0.09 | -0.02; 0.19 | 0.10 | 0.02 | -0.08; 0.12 | 0.74 |
Ethnicity – non-Westerna | 0.06 | -0.01; 0.13 | 0.07 | -0.14 | -0.21; -0.08 | 2.76 × 10–05 |