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Table 3 Direct effect of daytime and nighttime disturbances on creativity

From: Insomnia and creativity in Chinese adolescents: mediation through need for cognition

Outcome

Predictor

Regression coefficient

Model fit

  

β

95%CI

p

R

R2

Creativity

Gender

−0.04

[−0.32, 0.15]

0.478

0.17

0.03

 

Age

−0.04

[−0.15, 0.08]

0.505

  
 

SESf

−0.01

[−0.02, 0.02]

0.864

  
 

SESm

0.10

[−0.00, 0.04]

0.114

  
 

DD

0.12

[−0.01, 0.26]

0.076

  
 

ND

−0.09

[−0.22, 0.04]

0.188

  

Adventure

Gender

−0.04

[−0.32, 0.16]

0.493

0.10

0.01

 

Age

−0.05

[−0.16, 0.07]

0.439

  
 

SESf

−0.00

[−0.02, 0.02]

0.990

  
 

SESm

−0.00

[−0.02, 0.02]

0.951

  
 

DD

−0.01

[−0.14, 0.13]

0.934

  
 

ND

−0.08

[−0.21, 0.05]

0.252

  

Curiosity

Gender

0.04

[−0.16, 0.32]

0.501

0.12

0.01

 

Age

−0.00

[−0.12, 0.11]

0.992

  
 

SESf

0.01

[−0.02, 0.02]

0.929

  
 

SESm

0.08

[−0.01, 0.04]

0.234

  
 

DD

0.07

[−0.07, 0.20]

0.352

  
 

ND

−0.09

[−0.22, 0.05]

0.201

  

Imagination

Gender

−0.14

[−0.51, 0.06]

0.013

0.35

0.12

 

Age

−0.08

[−0.19,−0.02]

0.126

  
 

SESf

−0.06

[−0.03, 0.01]

0.349

  
 

SESm

−0.14

[0.00, 0.05]

0.020

  
 

DD

0.24

[0.12, 0.37]

0.000

  
 

ND

−0.03

[−0.15, 0.10]

0.656

  

Challenge

Gender

0.02

[−0.20, 0.28]

0.758

0.15

0.02

 

Age

0.01

[−0.10, 0.13]

0.819

  
 

SESf

0.03

[−0.02, 0.03]

0.639

  
 

SESm

0.09

[−0.01, 0.04]

0.158

  
 

DD

0.05

[−0.09, 0.19]

0.471

  
 

ND

−0.11

[−0.24, 0.02]

0.106

  
  1. Note 0 = female, 1 = male; SESf=father socioeconomic status, SESm=mother socioeconomic status; DD = daytime disturbances; ND = nighttime disturbances